...The merchant's daughter stood in the Weaver's shop on Waterdeep's Mermaid Lane, tracing her fingers across the bolt of wool dyed in baby blue and gold. Six months her father had saved for this commission, and the dyer had promised completion before the Harbormaster's Feast. She could already imagine the doublet, the way the blue would deepen in candlelight while the gold caught every spark like starlight held captive in thread. The dyer emerged from the back room, steam rising from his kettle, the workshop thick with the smell of indigo and goldbloom. He nodded at her question without speaking, understanding without words the weight of expectation that hung upon those colors.
Two weeks before the Feast, a storm shattered three merchant vessels off the coast. Amongst the salvage, a noble's wardrobe washed ashore, its finest doublet soaked through with seawater. The same Weaver's Guild that had created the blue-and-gold took the commission for repairs, and in their hands, the faded colors came back slowly, fiber by fiber, a resurrection of what the sea had nearly claimed. The merchant's daughter attended the Feast in her new doublet, but it was the noble who caught eyes in the restored one. Some whispered it was the colors themselves that made the difference, not knowing the story of recovery stitched into every seam...
Color Zones
Where to Find
Available at most merchants once your party reaches level 5.