Lime, Lemon, and Lichen
Lime, Lemon, and Lichen
Source: Vanilla BG3 Rarity: Rare
THE LORE
A rare triple-tone composition from the naturalist dyers of the Moonwood, this blend draws from fresh citrus rinds and fungal spores of a lichen that grows only on ancient stones. The name itself contains the formula through three botanical sources that rarely yield to a single dyer's hand. It requires someone who works as much as a gatherer as a crafter, spending seasons collecting materials. Druids, herbalists, and adventurers with deep woodland connections commission it.
THE PALETTE
A bright, multifaceted palette that dances joyfully between yellows and greens. Cloth primary is pale golden tan, warm and inviting. Secondary cloth gleams brighter and warmer, moving toward true yellow-orange. Tertiary cloth becomes almost incandescent, bright enough to feel like captured sunlight. Leather settles warm mid-brown, grounding the brightness. Metal primary glows warm champagne, buttery and precious. Secondary metal sits slightly deeper, still warm but more contemplative. The overall effect reads radiant and alive, full of movement and vitality, as though spring itself has been carefully woven into every fiber. This is the color of abundance and growth, of seeds breaking ground and flowers opening.
THE CHRONICLE
T
The herbalist's apprentice followed her master deep into the Moonwood, carrying baskets and gathering vessels. The commission that had arrived was unusual, three tones, three plant sources, one coherent result. Her master had specified it would take the full season and required visits to four different locations where the necessary plants thrived. In a meadow near Silverymoon, they harvested lemon-bright citrus fruits from a grove maintained by druids. In the deep wood, they scraped lichen from stones that predated the last war. In a limestone cave system, they found the fungi that would provide the third tone. When the dye was finally finished and the commission delivered, it arrived at a small cottage where a ranger lived between the forest and civilization. She held it up to the window, and the cloth seemed to contain light itself, to hold some essence of the wild places she'd defended for decades. It was a gift from the Druids' Circle, recognition of service rendered beyond what coin could measure. As she wore it through the world, it marked her visibly. The bright, alive colors announcing that she belonged partially to the wood, that something of nature's vitality moved within her. A year later, a young druid approached her at a gathering, asking where the garment had been commissioned, and the ranger sent her to the master dyer in the Moonwood. The apprentice, now a journeyman in her own right, received the commission and smiled at the irony. The cycle continued, and the colors would travel from one defender of the wild to the next, carrying with them the story of three plants and the commitment it took to bring them together in harmony...

...The herbalist's apprentice followed her master deep into the Moonwood, carrying baskets and gathering vessels. The commission that had arrived was unusual, three tones, three plant sources, one coherent result. Her master had specified it would take the full season and required visits to four different locations where the necessary plants thrived. In a meadow near Silverymoon, they harvested lemon-bright citrus fruits from a grove maintained by druids. In the deep wood, they scraped lichen from stones that predated the last war. In a limestone cave system, they found the fungi that would provide the third tone.

When the dye was finally finished and the commission delivered, it arrived at a small cottage where a ranger lived between the forest and civilization. She held it up to the window, and the cloth seemed to contain light itself, to hold some essence of the wild places she'd defended for decades. It was a gift from the Druids' Circle, recognition of service rendered beyond what coin could measure. As she wore it through the world, it marked her visibly. The bright, alive colors announcing that she belonged partially to the wood, that something of nature's vitality moved within her. A year later, a young druid approached her at a gathering, asking where the garment had been commissioned, and the ranger sent her to the master dyer in the Moonwood. The apprentice, now a journeyman in her own right, received the commission and smiled at the irony. The cycle continued, and the colors would travel from one defender of the wild to the next, carrying with them the story of three plants and the commitment it took to bring them together in harmony...

Color Zones

Cloth
Primary #e1e1bf
Secondary #ede06f
Tertiary #ffbf95
Leather
Primary #978f79
Secondary #ede06f
Tertiary #ffbf95
Metal
Primary #f3e8c2
Secondary #ede6bd
Tertiary #ffdecb
Accents
Accent #dadab3
Custom 1 #7b7b9f
Custom 2 #ffffff
Other
Color 01 #ffffff
Color 02 #ffffff
Color 03 #ffffff

Where to Find

Available at most merchants once your party reaches level 5.

Araj Oblodra Moonrise Towers Act II
Brem Zhentarim Basement Act I
Carmen Pennygood Carm's Garms Act III
Figaro Pennygood Facemaker's Boutique Act III
Quartermaster Talli Last Light Inn Act II
Zara the Mummy Circus of the Last Days Act III
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