Green
Green
Source: Vanilla BG3 Rarity: Uncommon
THE LORE
Green dye emerges from the leaves of dyer's woad and madder root combinations, creating a forest hue that speaks to the old forest rangers and woodsmen. It's particularly common in the northern settlements where trade caravans moving through the High Forest demand camouflage and earth-tone equipment. Waterdeep's leatherworkers blend it with other pigments to chase different greens, but the base green is steady, affordable, and trusted.
THE PALETTE
Muted forest green settles into cloth like morning shade beneath old trees, warmed by golden threads caught in the weave. Leather absorbs the tone and shifts toward brown earth, the two textures moving in opposite warmth. Metal catches both forest depth and gold glimmer, neither fully one nor the other. The impression is of a garment that knows forests in its bones.
THE CHRONICLE
T
The ranger hung her cloak by the hearth after three weeks on the Sword Coast roads. The green had held its depth despite rain and dust. She'd chosen it not for beauty but because it worked. The tailor who dyed it understood. His workshop sat three blocks from the Dock Ward, where every dye batch was tested against the salt spray and the sun. Her next commission would come in green again. It always did. In a mill town upriver, the weaver's hands moved between dyed bundles. Green for everyday cloth, the kind farmers bought in bulk before spring planting. Their children would grow into green garments, through seasons of field work. It was honest work, the kind that didn't try to look like wealth. The green would fade gradually, turning softer with age, until it matched the earth it was made to traverse.

...The ranger hung her cloak by the hearth after three weeks on the Sword Coast roads. The green had held its depth despite rain and dust. She'd chosen it not for beauty but because it worked. The tailor who dyed it understood. His workshop sat three blocks from the Dock Ward, where every dye batch was tested against the salt spray and the sun. Her next commission would come in green again. It always did.

In a mill town upriver, the weaver's hands moved between dyed bundles. Green for everyday cloth, the kind farmers bought in bulk before spring planting. Their children would grow into green garments, through seasons of field work. It was honest work, the kind that didn't try to look like wealth. The green would fade gradually, turning softer with age, until it matched the earth it was made to traverse.

Color Zones

Cloth
Primary #3c6c4e
Secondary #a07a35
Tertiary #724b13
Leather
Primary #53593f
Secondary #705548
Tertiary #634436
Metal
Primary #e0e7da
Secondary #edd28a
Tertiary #c3935d
Accents
Accent #3d7954
Custom 1 #d9d9d9
Custom 2 #ffffff
Other
Color 01 #ffffff
Color 02 #ffffff
Color 03 #ffffff

Where to Find

Dammon The Hollow Act I
Dammon Last Light Inn Act II
Dammon Forge of the Nine Act III
Derryth Bonecloak Ebonlake Grotto Act I
Quartermaster Talli Last Light Inn Act II
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